dBloodMoney
dBloodMoney turns every kill into a payday. When a player kills another, the killer steals part of the victim’s balance — a high-stakes economy mechanic for PvP, factions, KitPvP and survival servers.
It is built on DzusillCore and ships in two editions from the same plugin: a free core and a PRO upgrade that adds bounties, leaderboards and kill streaks.
What it does
Section titled “What it does”- 💰 Kill to steal — the killer takes a configurable percentage of the victim’s money, with minimum and maximum limits.
- 🛡️ Anti-abuse built in — farm cooldowns, combat tagging, combat-log punishment and same-IP alt blocking, so the mechanic can’t be farmed.
- 🎯 Bounties (PRO) — players put a price on each other’s heads; the killer collects.
- 🏆 Leaderboards (PRO) — track top killers, earnings and best streaks.
- 🔥 Kill streaks (PRO) — consecutive kills multiply the reward.
- 🧩 PlaceholderAPI (PRO) — show stats on scoreboards, tab and chat.
Editions at a glance
Section titled “Editions at a glance”| Feature | Free | PRO |
|---|---|---|
| Kill-to-steal (% with caps) | ✅ | ✅ |
| Server tax / money sink | ✅ | ✅ |
| Farm cooldown | ✅ | ✅ |
| Combat tag + combat-log punish | ✅ | ✅ |
| World safezones | ✅ | ✅ |
| Same-IP alt block | ✅ | ✅ |
| Bounty system | — | ✅ |
| Leaderboards + stats | — | ✅ |
| Kill streak multipliers | — | ✅ |
| PlaceholderAPI | — | ✅ |
See Free vs PRO for the details.
Requirements
Section titled “Requirements”| Requirement | Version |
|---|---|
| Server | Paper 1.21.1 |
| Java | 21 |
| DzusillCore | 1.1.0+ (required) |
| Vault + an economy plugin | required for stealing |
| PlaceholderAPI | optional (PRO placeholders) |
| MySQL / PostgreSQL | optional (PRO cross-server storage) |