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dBloodMoney

dBloodMoney turns every kill into a payday. When a player kills another, the killer steals part of the victim’s balance — a high-stakes economy mechanic for PvP, factions, KitPvP and survival servers.

It is built on DzusillCore and ships in two editions from the same plugin: a free core and a PRO upgrade that adds bounties, leaderboards and kill streaks.


  • 💰 Kill to steal — the killer takes a configurable percentage of the victim’s money, with minimum and maximum limits.
  • 🛡️ Anti-abuse built in — farm cooldowns, combat tagging, combat-log punishment and same-IP alt blocking, so the mechanic can’t be farmed.
  • 🎯 Bounties (PRO) — players put a price on each other’s heads; the killer collects.
  • 🏆 Leaderboards (PRO) — track top killers, earnings and best streaks.
  • 🔥 Kill streaks (PRO) — consecutive kills multiply the reward.
  • 🧩 PlaceholderAPI (PRO) — show stats on scoreboards, tab and chat.

Feature Free PRO
Kill-to-steal (% with caps)
Server tax / money sink
Farm cooldown
Combat tag + combat-log punish
World safezones
Same-IP alt block
Bounty system
Leaderboards + stats
Kill streak multipliers
PlaceholderAPI

See Free vs PRO for the details.


Requirement Version
Server Paper 1.21.1
Java 21
DzusillCore 1.1.0+ (required)
Vault + an economy plugin required for stealing
PlaceholderAPI optional (PRO placeholders)
MySQL / PostgreSQL optional (PRO cross-server storage)