Exemptions & Ignore
Two permissions let specific players or staff escape the penalty, each with a per-world variant.
| Permission | Effect |
|---|---|
deathpenalty.exempt |
The player dies normally but loses nothing, and sees the exempt message. |
deathpenalty.ignore |
The plugin does nothing at all for this player β no penalty, no message, no stat tracking. |
Per-world variants
Section titled βPer-world variantsβAppend a world name to scope the bypass to that world only:
deathpenalty.exempt.<world> # e.g. deathpenalty.exempt.world_netherdeathpenalty.ignore.<world>So deathpenalty.exempt.spawn_world exempts a player only in spawn_world, while theyβre penalised everywhere else.
exempt vs ignore
Section titled βexempt vs ignoreβexempt |
ignore |
|
|---|---|---|
| Penalty applied | No | No |
| Message shown | Yes (βYou kept everythingβ¦β) | No |
| Counts toward stats | Yes (a death) | No |
Use exempt for βthis area/player is safeβ (still visible to players), and ignore for βpretend the plugin isnβt installed for themβ (e.g. staff in creative).
settings: ignore-ops: falseSet ignore-ops: true to make the plugin treat all server operators as if they had deathpenalty.ignore β handy so admins testing in-game arenβt penalised.
For region-based exemptions (rather than per-player), use the WorldGuard flag.