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Exemptions & Ignore

Two permissions let specific players or staff escape the penalty, each with a per-world variant.

Permission Effect
deathpenalty.exempt The player dies normally but loses nothing, and sees the exempt message.
deathpenalty.ignore The plugin does nothing at all for this player β€” no penalty, no message, no stat tracking.

Append a world name to scope the bypass to that world only:

deathpenalty.exempt.<world> # e.g. deathpenalty.exempt.world_nether
deathpenalty.ignore.<world>

So deathpenalty.exempt.spawn_world exempts a player only in spawn_world, while they’re penalised everywhere else.

exempt ignore
Penalty applied No No
Message shown Yes (β€œYou kept everything…”) No
Counts toward stats Yes (a death) No

Use exempt for β€œthis area/player is safe” (still visible to players), and ignore for β€œpretend the plugin isn’t installed for them” (e.g. staff in creative).

settings:
ignore-ops: false

Set ignore-ops: true to make the plugin treat all server operators as if they had deathpenalty.ignore β€” handy so admins testing in-game aren’t penalised.

For region-based exemptions (rather than per-player), use the WorldGuard flag.