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messages.yml

Every player-facing string lives in plugins/dStattrack/messages.yml, in MiniMessage format.

prefix: '<dark_purple><bold>dStattrack:</bold></dark_purple> '
  • <prefix> inside any message is replaced with the prefix string.
  • Named placeholders use %name% (e.g. %item%, %missing%, %category%, %amount%, %tags%).
  • A missing key falls back to showing the key name in-game, so typos are visible rather than silent.
Key Placeholders Shown when
no-item β€” Player isn’t holding an item.
not-stattrackable %item% The held item’s type can’t be tracked.
already-has β€” The item already has a stattrack.
no-money %missing% Player can’t afford the price.
no-economy β€” Vault / economy plugin is missing.
no-stattrack β€” remove/check on an item with no stattrack.
not-in-category β€” set with a category the item’s group doesn’t have.
applied %item% A stattrack was applied.
removed β€” A stattrack was removed.
set %category%, %amount% A counter was set to a value.
check %tags% Output of /dstattrack check.
info-header, info-category %category% Output of /dstattrack info.
help β€” The /dstattrack help list.

These come from DzusillCore and cover command errors β€” no-permission, players-only, console-only, unknown-command, invalid-usage (%usage%), invalid-number (%input%), player-not-found, command-error, and the reload-* keys. Reword them freely; keep the placeholder tokens intact.