Anti-Farm Protection
Killing for money is the most farm-prone mechanic in Minecraft — players will use alts, friends and re-kills to print money. dBloodMoney ships with four protections, all in the free edition.
1. Farm cooldown (same pair)
Section titled “1. Farm cooldown (same pair)”After Alice kills Bob, Alice can’t be rewarded for killing Bob again until the cooldown expires. They can still fight — there’s just no payout for re-kills.
Anti-Farm: Enabled: true Cooldown-Seconds: 600 # 10 minutes- The cooldown is per killer+victim pair, so Alice killing Carol is unaffected.
- Players with
dbloodmoney.bypass.cooldownignore it (handy for admins/testing).
Cooldown-Secondsis applied at startup — change it and restart.
2. Same-IP blocking
Section titled “2. Same-IP blocking”Blocks the most common alt-farm: killing your own second account on the same connection.
Same-IP: Block: trueWhen the killer and victim share an IP address, no reward is paid. This toggle reloads live with /dbm reload.
Players legitimately sharing a connection (siblings, LAN cafés) are also blocked. Disable globally with
Block: false, or grant the affected playersdbloodmoney.bypass.sameipto pay them despite the shared IP.
3. Combat-log punishment
Section titled “3. Combat-log punishment”Stops players disconnecting to dodge a steal — covered fully in Combat Tagging.
4. Safezones
Section titled “4. Safezones”Stops farming in safe areas like spawn — covered in Safezones.
Bypass permissions
Section titled “Bypass permissions”| Permission | Effect |
|---|---|
dbloodmoney.bypass.victim |
Player never loses money when killed. Not part of dbloodmoney.*. |
dbloodmoney.bypass.cooldown |
Killer ignores the farm cooldown. |
dbloodmoney.bypass.sameip |
Killer is still rewarded when sharing an IP with the victim. |
bypass.cooldown defaults to op; the other two default to no one. Grant dbloodmoney.bypass.victim to staff so they aren’t farmed — note that OPs are not auto-exempt, because bypass.victim is intentionally left out of dbloodmoney.*.
Recommended starting point
Section titled “Recommended starting point”For a public PvP server:
Anti-Farm: Enabled: true Cooldown-Seconds: 900 # 15 min between paid re-killsSame-IP: Block: trueLoosen the cooldown for arena/hardcore servers where fast repeated PvP is the point.