The Home Editor
Right-click a home in the menu to open its editor — a 45-slot bordered menu with one button per property. Buttons that have a current state (Default, Pin, Visibility) show their active label/lore when toggled on.
Buttons
Section titled “Buttons”| Button | Slot | What it does |
|---|---|---|
| Teleport | 10 | Teleport to the home. |
| Rename | 12 | Type a new name in chat (same name rules). |
| Change Icon | 14 | Set the icon to the item in your main hand. |
| Edit Description | 16 | Type a multi-line description in chat. |
| Set Type | 19 | Pick a cosmetic type. |
| Set as Default | 21 | Make this the home used by bare /home. |
| Pin | 23 | Pin it to the top of the list (also Shift-click in the menu). |
| Visibility | 30 | Toggle Private ↔ Whitelist — see Visibility. |
| Whitelist | 32 | Manage allowed players (when whitelisted). |
| Delete | 34 | Delete the home (confirmation). |
Slots, icons, names and lore are all configurable under GUI: in config.yml. Icon and description edits have short anti-spam cooldowns (Settings.CooldownsInSeconds.EditIcon / EditDescription, default 5s).
Descriptions
Section titled “Descriptions”Descriptions are multi-line. Limits live in Settings.Description:
MaxLines(default 3)MaxLineLength(default 50)
The description shows in the home’s lore; an empty one uses Settings.Description.Default.
Home types
Section titled “Home types”Types are cosmetic tags (with their own icon and coloured name) defined under Settings.Types:
Settings: Types: base: { DisplayName: '<gradient:#2C99F8:#8CCAFF>Base</gradient>', Material: COBBLESTONE } farm: { DisplayName: '<#5BE585>Farm</#5BE585>', Material: WHEAT } mine: { DisplayName: '...', Material: IRON_PICKAXE } shop: { ... } other: { ... }The chosen type appears in the home’s lore and powers the Filter by Category button in the menu. Add or rename types freely.
Default & pinned
Section titled “Default & pinned”- The default home (★) is used by
/homewith no name. Each player has at most one. - Pinned homes (✦) sort above the rest, so favourites stay at the top.