Setting & Deleting Homes
Setting a home
Section titled βSetting a homeβ/sethome <name>Creates a home at your current location (requires dhomegui.sethome). You can also use the Create Home button in the menu.
Name rules, from Settings.SetHome in config.yml:
| Rule | Default | Key |
|---|---|---|
| Minimum length | 1 | MinLength |
| Maximum length | 16 | MaxLength |
| Spaces allowed | no | AllowSpaces |
| Blacklisted names | reload, admin, set, default, public, β¦ |
Blacklist |
- First home becomes default when
FirstHomeIsDefault: true, so bare/homeworks immediately. - Overwriting: re-running
/sethome <existing>updates that homeβs location only if the player hasdhomegui.sethome.overwrite; otherwise it errors with βA home named β¦ already exists.β - Limits: creating is blocked once a player hits their home limit (βYouβve reached your home limit! (x/y)β).
- World & region rules may block
/sethomeβ see World Rules. - If economy charges for
SetHome, a confirm prompt appears first.
Deleting a home
Section titled βDeleting a homeβ/delhome <name>Deletes one of your homes (requires dhomegui.delhome). With Settings.Confirmations.Delete: true, you must confirm β run the command again, or double-click Delete in the editor. Deleting the default home clears the default.
Renaming
Section titled βRenamingβRenaming is done from the home editor (the Rename button), not a command. It respects the same name rules.