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The Homes Menu

/homes opens the paginated homes GUI β€” the main way players browse and manage their homes.

The list height is configurable with GUI.Rows (3–6, default 6 = 54 slots). Homes fill the inner area; the bottom row holds the action buttons:

Button Action
Create Home Set a home at your current location (prompts for a name).
Sort Cycle the sort mode.
Filter by World Cycle through worlds to show only that world’s homes.
Filter by Category Show only homes of a chosen type.
Search Left-click to type a name query; right-click to clear it.
Close Close the menu.

Each home shows its world, coordinates, type, last-visited and created dates, access level and any status badges (default β˜… / pinned ✦) in its lore.

Action Result
Left-click Teleport (see Teleporting).
Right-click Open the home editor.
Shift-click Pin / unpin (pinned homes sort first).

The Sort button cycles through sort modes (e.g. by name, by creation date, by last visited). Pinned homes always float to the top regardless of sort.

  • Filter by World narrows the list to one world.
  • Filter by Category narrows to one home type.
  • Search opens a chat (or anvil) prompt β€” type part of a name to filter.

All three combine, and a No homes found! placeholder appears when nothing matches.

dHomeGUI ships a light-blue theme. The decorative border is GUI.Filler (Border: true for an edge frame, false to fill every empty slot). Titles, lore and icons all live in config.yml. After editing, run /dhomeadmin reload and reopen the menu.