The Homes Menu
/homes opens the paginated homes GUI β the main way players browse and manage their homes.
The list height is configurable with GUI.Rows (3β6, default 6 = 54 slots). Homes fill the inner area; the bottom row holds the action buttons:
| Button | Action |
|---|---|
| Create Home | Set a home at your current location (prompts for a name). |
| Sort | Cycle the sort mode. |
| Filter by World | Cycle through worlds to show only that worldβs homes. |
| Filter by Category | Show only homes of a chosen type. |
| Search | Left-click to type a name query; right-click to clear it. |
| Close | Close the menu. |
Each home shows its world, coordinates, type, last-visited and created dates, access level and any status badges (default β / pinned β¦) in its lore.
Interacting with a home
Section titled βInteracting with a homeβ| Action | Result |
|---|---|
| Left-click | Teleport (see Teleporting). |
| Right-click | Open the home editor. |
| Shift-click | Pin / unpin (pinned homes sort first). |
Sorting
Section titled βSortingβThe Sort button cycles through sort modes (e.g. by name, by creation date, by last visited). Pinned homes always float to the top regardless of sort.
Filtering & search
Section titled βFiltering & searchβ- Filter by World narrows the list to one world.
- Filter by Category narrows to one home type.
- Search opens a chat (or anvil) prompt β type part of a name to filter.
All three combine, and a No homes found! placeholder appears when nothing matches.
Theme & filler
Section titled βTheme & fillerβdHomeGUI ships a light-blue theme. The decorative border is GUI.Filler (Border: true for an edge frame, false to fill every empty slot). Titles, lore and icons all live in config.yml. After editing, run /dhomeadmin reload and reopen the menu.