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messages.yml

Player-facing text and sounds at plugins/WarpGUI/messages.yml, in MiniMessage format.

prefix: "<red><bold>Server</bold></red> <dark_gray><bold>Β»</bold></dark_gray> "
  • <prefix> is replaced by the prefix string.
  • Positional placeholders use {0}, {1}, … (e.g. {0} is usually the warp name).
  • Framework keys at the top (no-permission, invalid-usage with {usage}, invalid-number with {input}, etc.) come from DzusillCore.
Section Covers
Top-level keys Teleport, create/delete, name validation, cooldowns, max-warps, permissions.
Teleport Warmup title/subtitle and cancel message.
Category Set / unknown-category replies.
Favorites, Ratings Add/remove and rating confirmations.
ExtraLocation Create/edit/remove/list of extra locations.
ExportWarps Import results.
Topped Promotion success / already-promoted.
Icons, EditDescription, Search GUI edit prompts and results.
Warps Small display tokens (NoDescription, YesL/NoL, …).

The Sounds: section maps events to SOUND/volume/pitch:

Sounds:
Teleported: ITEM_CHORUS_FRUIT_TELEPORT/1.0F/1.0F
ChangedIconSuccess: ENTITY_PLAYER_LEVELUP/1.0F/1.0F
PageChanged: ITEM_BOOK_PAGE_TURN/1.0F/1.0F
ToppedSuccess: BLOCK_BEACON_POWER_SELECT/1.0F/1.0F
DeletedSuccess: ENTITY_PLAYER_LEVELUP/1.0F/1.0F
ERROR: BLOCK_ANVIL_PLACE/0.5F/1.0F
EditDescription: { ENTER: ..., ERROR: ..., SUCCESS: ... }

Use any valid Bukkit Sound name. A missing key falls back to the key text in-game, so typos are visible.