The Buy Menu
Clicking an item in the shop menu opens the buy menu — a quantity picker where the player dials in how many to buy, watches a live preview, then clicks the Buy button to purchase.
Layout
Section titled “Layout”A 27-slot menu. The item sits centre as an info display; a separate Buy button (a paper item, bottom-right by default) is what actually purchases.
. . . . . . . . .. ➖ ➖ ➖ 🪵 ➕ ➕ ➕ . -64 -32 -1 item (info) +1 +32 +64⬅ . . . . . . . 📄 back ................. [✔ BUY]| Element | Default slot | What it does |
|---|---|---|
| Item (preview) | 13 | Info only — shows the selected amount and lore (quantity/max, unit & total price, stock, limit). Not clickable. |
| Buy | 26 | The paper button — click it to buy the selected amount. |
| +1 / +half / +full | 14 / 15 / 16 | Increase the amount by 1, half a stack, or a full stack. |
| −1 / −half / −full | 12 / 11 / 10 | Decrease the amount. |
| Back | 18 | Return to the shop menu. |
Every slot, icon, name and lore is configurable in quantity-menu.yml — including swapping the +/- panes or the Buy paper for custom heads.
How the amount works
Section titled “How the amount works”- Steppers are relative to the item’s stack size. “Half” and “full” mean half and a full stack of that item —
32/64for normal items,8/16for things like ender pearls. For non-stackable items (elytra, tools, armour) the half/full buttons are hidden and only±1shows. - The amount is clamped to a sensible maximum (below) and never drops below
1. - The item’s stack count and the total price update live as you click.
Maximum per purchase
Section titled “Maximum per purchase”A single purchase is capped at one stack, and never more than what’s actually available:
max = min( item's max stack size, stock remaining, your remaining per-rotation limit )So +full fills up to that cap. You can still buy again (open the item again) until the stock or your limit runs out. See Stock & Purchase Limits.
Buying
Section titled “Buying”Click the Buy button to buy the selected amount. The total (price × quantity) is withdrawn through Vault and the items are delivered (overflow drops at your feet — see Buying Items).
The price shown is per player — VIP/donor groups and any pricing adjustment are reflected here.
After a successful buy the menu stays open and resets to 1, so you can keep buying — until the item is sold out or you hit your limit, at which point it closes with the matching message.
When it closes on its own
Section titled “When it closes on its own”- On a rotation (the selected item may have just rotated out).
- On
/dshop reload. - When opening hours end and the market closes.