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Quick Start

On every death, dDeathPenalty resolves one penalty profile for the player and applies it. The profile is built by layering:

default β†’ worlds.<world> β†’ groups.<group the player has>

Each layer deep-merges over the previous, so you only specify what changes. See Penalty Profiles.

default:
enabled: true
money:
enabled: true
mode: PERCENT # take a % of balance
amount: 10.0 # 10%
pvp-multiplier: 2.0 # double it on PvP deaths
exp:
enabled: true
keep: false
lose-levels: 5 # lose 5 levels
items:
mode: VANILLA # normal drops
# nether is harsher
worlds:
world_nether:
money: { amount: 25.0 }
# VIPs lose less
groups:
vip:
money: { amount: 5.0 }

VIPs are matched by the deathpenalty.group.vip permission.

  • Give staff deathpenalty.exempt (they die but keep everything) or deathpenalty.ignore (the plugin does nothing for them).
  • In a WorldGuard region: /rg flag spawn death-penalty deny.

See Exemptions and WorldGuard Regions.

/dp reload

Then check stats anytime:

/dp check # your own
/dp check Steve # someone else's