Join, Quit & Death Messages
dNicks can rewrite the serverβs join, quit and death broadcasts so they carry the gradient nick too. Each is an independent toggle under surfaces:.
surfaces: join-message: true quit-message: true death-message: trueJoin & quit
Section titled βJoin & quitβRebuilt from the format strings, with %name% = the rendered nick and %player% = the real username:
formats: join: "<dark_gray>[<green>+</green>]</dark_gray> %name%" quit: "<dark_gray>[<red>-</red>]</dark_gray> %name%"The death message keeps the vanilla wording (cause, killer) and just swaps the victimβs plain username for the gradient nick. Nothing to format β turning death-message on is enough.
Turning them off
Section titled βTurning them offβSet any toggle to false to leave that broadcast to the server (or another plugin). For example, if a custom join plugin owns the welcome message, set join-message: false.