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Join, Quit & Death Messages

dNicks can rewrite the server’s join, quit and death broadcasts so they carry the gradient nick too. Each is an independent toggle under surfaces:.

surfaces:
join-message: true
quit-message: true
death-message: true

Rebuilt from the format strings, with %name% = the rendered nick and %player% = the real username:

formats:
join: "<dark_gray>[<green>+</green>]</dark_gray> %name%"
quit: "<dark_gray>[<red>-</red>]</dark_gray> %name%"

The death message keeps the vanilla wording (cause, killer) and just swaps the victim’s plain username for the gradient nick. Nothing to format β€” turning death-message on is enough.

Set any toggle to false to leave that broadcast to the server (or another plugin). For example, if a custom join plugin owns the welcome message, set join-message: false.