Economy
Optionally charge players for home actions. Requires Vault + an economy plugin. Off by default.
Settings: Economy: Enabled: false Currency: Vault SlotsPerPurchase: 1 Costs: SetHome: 0 Teleport: 0 Rename: 0 BuySlot: 1000 Confirm: Teleport: true| Key | Default | Description |
|---|---|---|
Enabled |
false |
Master toggle. With it off, everything is free. |
Currency |
Vault |
Economy provider. |
SlotsPerPurchase |
1 |
Home slots granted per purchase. |
Costs.SetHome |
0 |
Charge to create a home. |
Costs.Teleport |
0 |
Charge to teleport. |
Costs.Rename |
0 |
Charge to rename. |
Costs.BuySlot |
1000 |
Price of one slot purchase. |
Confirm.Teleport |
true |
Ask the player to re-run before paying to teleport. |
A cost of 0 means that action is free even with economy enabled. When a charge applies, the player sees a confirm prompt (ββ¦ costs X! Run the command again to confirm.β), then βX was taken from your balance.β
dhomegui.bypass.cost exempts a player from all charges β set, teleport, rename and buying slots.
Without enough money, the action is refused with βYou donβt have enough money to do that!β